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Athabasca University

Section 1: Introduction to Multiagent Learning, Fictitious Play, and Rational Learning

Key Learning Points

  • Address three issues:
    • the interaction between learning and teaching
    • the settings in which learning takes places and what constitutes learning in those settings
    • the yardsticks by which to measure this or that theory of learning in multiagent systems.
  • Discuss learning rules, focusing on repeated two-player games.
  • Discuss model-based learning in fictitious play, and rational learning.

Activities

  1. Read sections 7.1, 7.2, and 7.3 of the textbook.
  2. Watch the following videos on YouTube:
    1. Learning in Repeated Games
    2. Fictitious Play Implementation in NetLogo
  3. Discuss the following questions in the discussion forum:
    1. What constitutes learning?
    2. How do we evaluate a prescriptive learning strategy?
    3. What is model-based learning?
    4. What are the similarities and difference between fictitious play and rational learning?

Updated July 09 2018 by FST Course Production Staff